If you want, you can move within two columns of an enemy, then you can use 'Throw Stone' and do 1 damage. Since you can freely close the action menu and pick somewhere else to move, you don't have to worry about standing somewhere you can't attack. Each attack only hits certain squares, for example 'Throw Stone' hits one target that is two squares left or right of you, along with the two squares above and below them. Your characters learn more attacks as they level up. If you are using instant victory, it's the far right button on the bottom row. In the bottom row you can choose to use an item, end your turn, check enemies' HP and other things. The action menu has your attacks in the top row, and a random assortment of other things in the bottom row. You can press if you want to move somewhere else. You can move to any of the blue squares and you can press to bring up the action menu. You aren't supposed to win this fight, it's just a tutorial. Allies and enemies move during their turns, and can attack or use items. After the scene you'll have your first fight. Backtrack and interact with the X in the middle of this screen with. Go back to the previous screen and grab the two sticks here one is west of you and one is to the north west of you. One is west of you, one east and one south. In the next screen you'll have some dialog, then you need to grab the five sticks with. Exit to the east a couple of trees will pop up on the way but they don't do anything to you. SpellTower is a superb word game, and its minimalist stylings make it an attractive game for anyone in your household who loves a good word teaser, even the most technologically-challenged.After choosing 'new game' you'll be in a forest. The story behind SpellTower's development is an intriguing one, and if you're into the nuts and bolts of game design, this GameSutra article offers some nice insights on creating games for the iTunes App Store as well as making games from genres you're not as familiar with. If competition in the high score department is more your style, Game Center integration allows just that, popping your numbers on the leaderboard so you can see how well you're doing compared to other SpellTower players. SpellTower is just about infinitely replayable, especially if you love challenging yourself to pull vocabulary words out of the most folded recesses of your mind. Soon, you'll realize the deep lines of strategy in a falling blocks word game, and you'll start creating words with future words in mind, carving out spaces on the board that are ripe for big, screen-clearing matches. When you start, you'll tentatively poke a few letters, spell words like "bat", "tops" and maybe "spring", but you won't get very far. Yikes!Īnalysis: Even though it's immediately playable, building a solid strategy in SpellTower can take some time. Scoring 2,000 points here will unlock Extreme Puzzle mode, which functions in the same manner only with a minimum word length enabled. Rush mode is all about speed, and in Puzzle mode, only a small chunk of the screen is filled with tiles, but each time you make a word, a new row appears. The board is packed with letter tiles, and you've got as much time as you like to spell words and clear the screen. Tower mode might be the best place for calm, completionist spellers to reside. Three game modes are available from the start, with one unlockable mode waiting in the wings. There are some special tiles that twist up the basic strategies you'll employ, including blue tiles that clear whole rows, numbered tiles that must be used in matches containing at least that number of letters, and black tiles that get in your way until you make a match in an adjacent square. Create longer words to get rid of bigger swaths of letters, including tiles on the periphery. Make a word and those tiles vanish, allowing everything above to slide down to fill the gaps. The general idea is that your screen is filled with letter tiles you can tap and drag to connect, spelling words in the process. SpellTower works like a game of Boggle with gravity. No matter your playing style, there's plenty of challenge in this sleek little release, and it's worth picking up if you have even the slightest interest in word games! SpellTower is a linguaphile's dream come true, featuring four unique modes of play that let you take your time and think or force you to build words in a rush. From the creator of Unify, Bit Pilot, and Halcyon, Zach Gage, comes an iPad release that blends a Boggle-like word game with a traditional falling blocks puzzle.
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